

(Action Modules included with the [THW] Personal Action System. Your Action System may vary.)
Each action consists of a physical attachment and an action module. Clicking on an Action Module will enable the respective action as long as its physical attachment is worn on your avatar. If you enable an action that uses a movement key already in use, the conflicting action will be disabled automatically.

(Plug-in Modules included with the [THW] Personal Action System. Your Action System may vary.)
These modules are used to interact with scripts included with other [THW] products.
- Voice Core Clips: Play voice clips from your Character Voice Core. Clicking on this will display a dialogue box with various categories of speech to choose from. A random voice clip will play from the selected category.
- Trigger Teleport FX: If you are wearing a [THW] Teleporter product, clicking this button will trigger a 'Teleport Out' effect. This effectively replaces the HUDs included with the Teleporters.

(Animation Overrider Modules included with the [THW] Personal Action System. Your Action System may vary.)
The built-in animation overrider is based on the ZHAO-II architecture. These modules mirror the buttons found on most ZHAO-II HUDs. For more information, please read the ZHAO-II Manual found in the HUD's contents.
- Load AO Notecard: Clicking this module will display a dialogue box with a list of notecards stored in the HUD. Selecting a notecard will begin the loading the appropriate animations in to HUD.
- Toggle Sit Override: If you have a sitting animation configured, it will play whenever you sit on an object. This can conflict with objects that make your avatar play an animation (like chairs and vehicles). Clicking this module will stop the AO from overriding your sitting animation.
- Select Alternative Walking Anim: If your animation notecard is configured with multiple walking animations, clicking this module will allow you to select between them.
- Select Alternative Sitting Anim: This functions the same as the previous module, only with sitting animations instead.
- Select Alternative Ground Sit Anim: This functions the same as the previous module, only with ground sit animations instead.
- Play Next Stand Anim: If your animation notecard is configured with multiple standing animations, clicking this module will cycle between them. You can set the cylcing mode by clicking on the Menu Module and adjusting the settings.

These modules are heart of the HUD. They hold all of the scripts that connect everything together.
- Enable/Disable Animation Overrider: This module controls the animation overrider. Clicking it will turn the AO on or off. Some actions need to temporarily turn the AO off to avoid animation conflicts. When this happens the module will turn dark green. If the HUD is busy performing a task the module will turn a dark grey colour.

- Menu: Clicking this module will display a dialogue box with a list of options to choose from. With this menu you can hide or show the HUD, adjust AO settings, mute sounds or chat, submit bug reports, update, and reset the HUD.
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